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Choices, choices, young one

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Choices, choices, young one

Post by thubab2 on Mon Apr 04, 2011 11:46 pm

Choices, choices, young one
Being that Fallout 3 is an RPG you would expect it to have choices. Choices, does this game deliver. For example, should you help to residents of Tenpenny Tower kill all of the completely misunderstood Ghouls? Or should you help the ghouls by rampaging the tower and simply killing all of the Tenpenny residents or trying to resolve the matter peacefully. The choice is yours. For you see, there is no real wrong way to play this game, and that is what is so great about it. No longer will you be chased down by Oblivions guards by killing someone in their own house while no one is looking. No, no, in Fallout 3, you have the ultimate and perhaps complete choice in the gaming world. Of course, with choice come advantages and disadvantages. Fallout 3 balances this in a very simple way. If you decide to be a saint of the wasteland, there are rewards and setbacks (You may get hunted down by some mean old mercs, but random people in towns will give you ammo and health) it truly is a breath of fresh air to experience the vast amount of balance of choice that Fallout 3 gives to you. As you continue on with your grand adventure you are awarded Experience points for killing foes and in turn are given perks to use. You may want to combine the "bloody mess" perk which gives you a 5% damage increase with all your weapons with the endomologist perk which gives you 50% damage for attacking insect creatures for a whopping total of a 55% increase when attacking insects. Oh, and the weapons... some are ludicrisouly and quite honestly laughable (honestly a rock-it-launcher?? Does hurdling a teddy bear with a customized weapon at an enemy not make you laugh?) but others, are just devastating. When you get your grimy hands on a fat-man it is truly a sight to behold. www.itsieunhant4.co.cc
simply killing all of the Tenpenny residents or trying to resolve the matter peacefully. The choice is yours. For you see, there is no real wrong way to play this game, and that is what is so great about it. No longer will you be chased down by Oblivions guards by killing someone in their own house while no one is looking. No, no, in Fallout 3, you have the ultimate and perhaps complete choice in the gaming world. Of course, with choice come advantages and disadvantages. Fallout 3 balances this in a very simple way. If you decide to be a saint of the wasteland, there are rewards and setbacks (You may get hunted down by some mean old mercs, but random people in towns will give you ammo and health) it truly is a breath of fresh air to experience the vast amount of balance of choice that Fallout 3 gives to you. As you continue on with your grand adventure you are awarded Experience points for killing foes and in turn are given perks to use. You may want to combine the "bloody mess" perk which gives you a 5% damage increase with all your weapons with the endomologist perk which gives you 50% damage for attacking insect creatures for a whopping total of a 55% increase when attacking insects. Oh, and the weapons... some are ludicrisouly and quite honestly laughable (honestly a rock-it-launcher?? Does hurdling a teddy bear with a customized weapon at an enemy not make you laugh?) but others, are just devastating. When you get your grimy hands on a fat-man it is truly a sight to behold.

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